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Summary

Spellbinder returns. The place to be is VRRoom, where simulators provide you with your greatest fantasy through virtual reality. But there's a new VR arcade in town, where the simulation is even more realistic. The only problem is that kids are getting addicted, needing more of an escape from the real world with every use -- leading to increased serotonin levels in the brain and putting the overdosed kids into a coma. Batman has another dilemm...

Episode Guide